CLASSES & PERKS

Graphic displaying outdoor player classes for a tactical league, including Point Man, Breacher, Support, Marksman, Medic, and Rifleman. Each class lists specific weapon restrictions and perks.
Chart displaying TL player classes for indoor games with restrictions and perks for each class: Point Man, Medic, Rifleman, Support, Breacher, and Marksman. Includes weapon and ammo guidelines, and special abilities.

FAQ

  • Below, you’ll find an overview of our outdoor and indoor player classes. Please consult the event specific warnord for relevant updates for the specific event you are attending.

    Email michael@tacticalleague.com if you have any warnord or ruleset-related questions.

  • OUTDOOR LIMITS:

    • 400 FPS - ALL CLASSES

    • 500 FPS - MARKSMAN (DMR / Snipers - NO M4s)

    INDOOR LIMITS:

    • 350 FPS - ALL CLASSES

    • 400 FPS - MARKSMAN (Bolt-Action Only)

  • FULL AUTO is only allowed for SUPPORT CLASS players. ALL other classes are SEMI-AUTO ONLY

    BINARY is APPROVED for use. WE RESERVE THE RIGHT TO RESTRICT THE USE OF EITHER / BOTH

  • Please check your event-specific warnord as approved grandes vary from field to field. Thunder Bs and Tornadoes are always approved. NO DUMMY GRENADES. NO PYRO unless approved for a specific event and listed in event warnord

  • Classes are reserved on a first-come first-serve basis. If the class you register for is full, you will be allowed to run your kit as our general RIFLEMAN class, or you can switch to another available class at check-in